Pcls Won't Build In Xamarin Studio For Mac

  1. Pcls Won't Build In Xamarin Studio For Mac
  2. Pcls Won't Build In Xamarin Studio For Mac Mac
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Pcls Won't Build In Xamarin Studio For Mac

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Pcls Won't Build In Xamarin Studio For Mac Mac

I have an iOS Solution which has an iPhone project and two other PCL libraries that contain my MvvmCross ViewModels and Model. I am using Xamarin Studio for Mac. When I select to build the solution for the iOS simulator everything is fine.

From my twitter feed: new echolink for mac. I just installed Visual Studio for Mac in my Mac Agent server machine and now when I debug my iOS project, only the breakpoints in the specific iOS code hit. The breakpoints in the PCL project are run over with the output: Resolved pending breakpoint at 'MyClass.cs:75,1' to void MyClass.d__4.MoveNext [0x00012].

When I change it to build for the iPhone, The other MvvmCross projects indicate that they are not built in the active configuration. Should this happen?

For these projects I can only select AnyCPU there is no option to select iPhone The project builds and it deploys and runs on the iPhone, but crashes with no exception.

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